Datingsim rpgs paris hilton is dating

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As for plot and pacing I think you can have both, not every situation needs to be super serious but at the same time it doesn’t need to be overly goofy all the time either having both elements play in the story telling can create very memorable moments, these can also be used to drive the plot forward and for branching stories provide excellent diversions that may tie into the story later.

I know some of this can’t be done, like I don’t expect someone who’s funding their own stuff to have a soundtrack as good as the persona ones or to have AAA quality voice acting.Whether you want to make an RPG with dating sim elements or put together a visual novel, it is absolutely possible. ), I’ve been brewing up an otome/otoge/dating sim with a very close friend of mine. What do you think of implementing things like (fake) social media and text messages?Soundtracks are very important (Persona having the most consistently good ones), this can be said for any game but if I’m doing alot of reading nice music and ambiance is definitely a plus.Lots of choices that impact the story and I’d prefer a good amount of branching.

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